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AI Insights · Timothy · July 2024

Top 5 Turn-Based Tactics Games on iOS in Australia: Q2 2024 Performance

Explore the performance of the top 5 turn-based tactics games on iOS in Australia during Q2 2024, including downloads, revenue, and weekly active users.

Top 5 Turn-Based Tactics Games on iOS in Australia: Q2 2024 Performance

During the second quarter of 2024, the top 5 turn-based tactics games on iOS in Australia demonstrated varied performance in terms of downloads, revenue, and weekly active users. Below, we provide an overview of each game's metrics.

Bowmasters - Multiplayer Game from Playgendary Limited saw a consistent performance throughout the quarter. Weekly revenue fluctuated, peaking at around $1.5K in mid-April and ending at $1.1K in late June. Downloads showed a similar trend, starting at approximately 3.2K in early April and decreasing to 2.7K by the end of June. The game maintained a steady number of active users, starting at 40.5K and seeing a slight decline to 36.8K by the end of the quarter.

Warhammer 40,000: Tacticus ™ by Snowprint Studios AB experienced notable fluctuations in revenue, with a significant peak at $20.3K in mid-April and another surge to $15.8K in late June. Downloads remained relatively stable, averaging around 400 to 500 per week, with a slight dip to 314 in the last week of June. Active users hovered around the 2.7K to 3.1K range, maintaining a consistent user base throughout the quarter.

Tank Stars from AI Games FZ had a modest performance. Weekly revenue started at $252, peaked at $387 in early April, and saw a low of $134 by mid-June before slightly recovering to $255 at the end. Downloads varied from 339 to 570, with a notable increase to 532 in early May. Active users saw a gradual decline from 2.5K in early April to 1.7K by the end of June.

Grimguard Tactics: Fantasy RPG by Outerdawn Limited, a newer entrant, showed gradual growth in both revenue and downloads. Starting with negligible revenue in early April, the game reached $105 by the end of June. Downloads also grew, beginning with just 5 in early April and rising significantly to 514 by the end of June.

Archery Bastions: Castle War, another title from AI Games FZ, had a relatively stable performance. Revenue peaked at $61 in late April but dropped to minimal levels for several weeks, eventually recovering slightly to $31 by late June. Downloads fluctuated, starting at 99 in early April, peaking at 195 in early May, and stabilizing around 125 by the end of June. Active users remained consistent, starting at 495 and ending at 444.

These insights into the performance of top turn-based tactics games on iOS in Australia for Q2 2024 highlight the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024